Fake Shadows That Actually Fool People: What I Learned From Kelvin Designs

Fake Shadows That Actually Fool People: What I Learned From Kelvin Designs

Shadows are the thing that exposes a bad composite faster than anything else. Not the color grading, not the edge masking, not even the resolution mismatch. The shadow. Or more precisely, the missing shadow, or the one that’s slightly wrong and you can’t put your finger on why until someone points it out and then you can never unsee it. I’ve lost count of how many times I’ve placed a subject into a scene, done genuinely solid masking work, and still had the whole thing feel like a bad magazine cutout.